Booklist Reviews 2012 September #1
Debut author Albin spins an intriguing dystopian world that mirrors ours: resources are limited, men have most of the power, and women do the work that holds the world together. Arras is a fragile planet created after Earth failed, woven from threads of time and matter and run by an oligarchy called the Guild. Lucky women work as Spinsters, repairing fragile threads, cleaning threads damaged by aberrant behavior and thought, and monitoring the weave for trouble or revolution. Sixteen-year-old Adelice's skill surpasses that of Spinster, and she is singled out to become the powerful new Creweler. The story opens with a dramatic scene of Adelice's failed escape from service, but uneven pacing follows. She is sometimes puzzlingly passive about the events unfolding around her: death, punishment, a loyal friend's suicide, budding romance, and threats from Cormac, a Guild leader. Still, Adelice has a delightfully snarky mouth, and she takes a leap at the end of the book that will inspire readers to follow her into the next installment. HIGH-DEMAND BACKSTORY: A full-force multimedia marketing campaign could help this title become the next big dystopian blockbuster. Copyright 2012 Booklist Reviews.
Horn Book Guide Reviews 2013 Spring
Adelice is cursed with the ability to weave matter and time. She's summoned by Arras's powerful Guild to leave her life behind and join the exclusive but controlled Spinsters, only to discover dark secrets about Arras and its origins. Albin's surreal worlds within worlds may perplex some at first, but readers will find an engrossing, intricately woven story.
PW Reviews 2012 August #4
Sixteen-year-old Adelice Lewis can ?manipulate reality—weaving it like threads in a tapestry—a remarkable gift that only Spinsters possess. When Adelice's ability is discovered by the all-powerful Guild, she is torn from her family and thrust into a pampered but tightly controlled new life. Adelice and her fellow entry-level Spinsters learn how to keep the land of Arras running smoothly by regulating things like weather and births and also by "ripping" threads: instantly removing those who might pose a threat. As Adelice learns more about the questionable intentions of the Guild's leaders, she relies on two attractive, attentive guards to help decide both her fate and that of her world. Captivating and intense, Albin's intricate debut has the right balance of mystery, romance, and drama to keep readers' attention; Adelice's media- and appearance-focused society is reminiscent of the Capital in The Hunger Games, though this story's violence is more cerebral and remote. The reality-weaving can get murky, but it's easily forgiven as the plot races along to an unexpected conclusion, setting up the next book in this planned series. Ages 12–up. Agent: Mollie Glick, Foundry Literary + Media. (Oct.)[Page ]. Copyright 2012 PWxyz LLC